This year the American Conference on Information Systems will be held in beautiful Savannah Georgia in the first week of August. We invite you to send your papers to this minitrack on the use of game design principles in business information system development.
Using Game Design in
IS Development
Kafui Monu, University of
British Columbia, kafui.monu@sauder.ubc.ca
Paul Ralph, Lancaster
University, p.ralph@lancaster.ac.uk
Track Description
We are living in a world where
many workers, employers and customers find the highly interactive medium of
video games to be as common as television and film. This poses new challenges
for businesses since their stakeholders are starting to demand an increased
level of interactivity and engagement. This new and exciting area has had
analogs in education and science but few researchers have focused on precisely
how the designs of these systems influence non-game contexts.
Since games are information
systems, IS research can aid the development of these gamified systems; areas
of information systems research such as interface design, system analysis, IS
development can inform the use of game-like systems in businesses. Game design
may also inform more traditional areas of information system research. For
instance, recent work has investigated how business software vendors use
gamification to aid in the adoption and use of enterprise information systems.
This mini-track is designed to provide a forum for researchers how investigate how game design affects non-game IS development and how traditional IS research can be used to inform game design and development. We are interested in a variety of research, including case studies, empirical lab studies and action research.
Topics of interest include:
-
Game Design Thinking
- Video
Game Development
- Gamification
- Serious
Games
- Pervasive
Games
- Game
Design Theory
Deadline
for submission is March 1st, 2014. To submit a paper, please follow
the directions at http://amcis2014.aisnet.org/index.php/call-for-papers.
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